Friday, March 13, 2015
Sky Boat
This is the latest model I worked on this quarter and by far the most challenging one. I had to go back and forth on it multiple times, lot of sleepless nights, but totally worth it. There were things with this model I did over look and never did consider to do or just didn't know at all.
Nontheless, it was a fun challenge and I learned a lot from this project for me to become a better modeler. As with the last two models I posted, I plan to texture this one as well next quarter in the software, Mari. ,
The concept art reference I used comes from an artist named Ian Mcque (link below). His work mostly has this industrial steampunkish look, which is very interesting. His art is very inspirational and I would love to model another piece from his artwork. Be sure to check out Mr. Mcque's artwork at his blog.
As always, If you see anything at all that I can approve on with the model please leave a comment. Thanks!
https://images.search.yahoo.com/images/view;_ylt=AwrTcYEY0QJVzEsArciJzbkF;_ylu=X3oDMTIzZTV1M2JjBHNlYwNzcgRzbGsDaW1nBG9pZANjMWY3ZmRmOTZmNDdjOGY0MzZiYTY2MjRkZTM5YmQzNwRncG9zAzQwBGl0A2Jpbmc-?.origin=&back=https%3A%2F%2Fimages.search.yahoo.com%2Fyhs%2Fsearch%3Fp%3DIan%2BMcque%26fr2%3Dpiv-web%26hsimp%3Dyhs-001%26hspart%3Dmozilla%26tab%3Dorganic%26ri%3D40&w=736&h=839&imgurl=cdnpix.com%2Fshow%2Fimgs%2F46b915eba26ffad545df9226eab1f17f.jpg&rurl=http%3A%2F%2Ffollowpics.co%2Fian-mcque%2F&size=175.5KB&name=%3Cb%3EIan+McQue%3C%2Fb%3E&p=Ian+Mcque&oid=c1f7fdf96f47c8f436ba6624de39bd37&fr2=piv-web&fr=&tt=%3Cb%3EIan+McQue%3C%2Fb%3E&b=0&ni=21&no=40&ts=&tab=organic&sigr=10v7m7ud1&sigb=13hdds2vj&sigi=11p9mvntr&sigt=10gupni2p&sign=10gupni2p&.crumb=WDMbbSqAo.M&fr2=piv-web&hsimp=yhs-001&hspart=mozilla
Abitazione
This is a final render and wireframe look of another model I did last quarter. It's actually the first one I did. My original idea for this piece thanks to a professor was to model, texture, composite and animate it.
I still plan to do it and I have a interesting idea on how to go about with the piece. Stay tuned for more on that. The concept art reference I used is from a artist named Oscar Cafaro. To see the reference, just click on the link below. If there is anything you see I can prove upon, please leave a comment and let me know. Thanks!
https://oscarvisual.wordpress.com/2009/06/09/environment/#jp-carousel-423
Crane House
What you see is the final render and wireframe presentation of a model I did in my previous quarter in a portfolio class. My goal next quarter is to texture it in the software called Mari, and have it in my demo reel.
At the bottom is the link to the concept art I used for the model. If you have any suggestions for me to improve it, please leave a comment. Thanks!
http://www.indiedb.com/games/projectfom/images/dockyard-concept-art
Welcome!
Hello! My name is Blaine Dotson. I'm currently a student at the Art Institute of Houston, majoring in Media Arts and Animation.
My goal with this blog is to show off my progress as an artist and to improve to become the best that I know I can be. I also hope to use this blog as a learning tool as I hope to gain knowledge from people in the industry, current colleagues, and new colleagues. This should be a great journey. With that being said, "Welcome!"
My goal with this blog is to show off my progress as an artist and to improve to become the best that I know I can be. I also hope to use this blog as a learning tool as I hope to gain knowledge from people in the industry, current colleagues, and new colleagues. This should be a great journey. With that being said, "Welcome!"
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